SipSynth

Team: Emma Montgomery

Project

  • The rising popularity of mocktails and dirty sodas in Utah has created demand for more consistent and efficient preparation methods.
  • Many of these beverages are currently mixed by hand, leading to variation in taste, portion size, and ingredient ratios.
  • SipSynth is an automated drink dispenser designed to deliver consistent, flavorful mocktails and dirty sodas with minimal user effort.
  • The system uses an embedded microcontroller, peristaltic pumps, and a user interface to select and dispense pre-programmed drink recipes.
  • This project aims to explore embedded systems integration while offering a fun and culturally relevant solution for beverage automation.

System

User Interface

User Interface flow diagram

Dispensing Unit

Dispensing Unit flow diagram

Block Diagram

Block Diagram flow diagram

Methods

  • Uses a STM32- STM32 Nucleo-L476RG microcontroller programmed in C.
  • Peristaltic pumps controlled via the controller for accurate dispensing.
  • Simple LCD and button interface for drink selection.
  • Predefined recipes mapped to pump timings for easy execution.
User interface screen
tiny liquid pump

Conclusion

SipSynth proves that embedded systems can enhance everyday experiences—making beverage prep easier and more engaging.

What Was Learned

  • Improved timing logic
  • Fluid control
  • Embedded UI
  • Integrating hardware and software into a singular system

What’s next

  • Enable drink customization
  • Add more flavors/pumps
  • Make cleaning modular and simple
  • Add touchscreen or app interface
  • Sensor feedback for levels and error checking